Ring: Bandage
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| Ring: Bandage | |
|---|---|
| | |
| Heal | 250 |
| Stamina Cost | 6.67 |
| Cooldown (secs) | 5 |
| DPS | 50 |
| DPStamina | 37.481 |
| Range | Long |
| Area of Effect | No |
Statistics
Ring: Bandage (Any)
Description: Start a bandaging process on you or a friend. Healing then occurs over a short time, a bit at a time. Higher Rage Ranks increase the amount of Health recovered.
| Range: | Long |
| Targets: | Self & Allies |
| Damage Over Time Debuff | Weak |
| Recharge Duration: | Moderate |
Rage Ranks
Stamina Cost: 5~7
Note: RR1 is a normal attack, no charge
- RR1: 250 Damage Healed
- RR2: 300 Damage Healed
- RR3: 400 Damage Healed
- RR4: 500 Damage Healed
How to Obtain
Marketplace
Quest
- Balance of Power
- Behind Enemy Lines
- Machine Repair
- The Battle of Three Bridges
- Logan's Wailing Windmill
Dropped From
- Every ring can now be obtained from any monster and/or chest in any zone.
Notes
- It has a total of 5 ticks per cast regardless of what CL or rage is it cast at.
- G'hi and Overall CL affects healing results
- At CL1.2 it heals for 5,6,8,11 per tick respectively to rage ranks.
- At CL2.0 it heals for 8,10,13,18 per tick respectively to rage ranks.
- At CL3.0 it heals for 11,??,??,?? per tick respectively to rage ranks.
- At CL4.0 it heals for 13,17,20,27 per tick respectively to rage ranks.
- At CL5.0 it heals for 17,21,25,34 per tick respectively to rage ranks.
- At CL6.0 it heals for 20,25,31,41 per tick respectively to rage ranks.