|Area of Effect||No|
|Self Only, Raise Max HP|
Ring: Meat (Any)
Description: Be a meateater and beef up big and strong! You heal a big chunk of damage you've suffered as well as increasing your maximum Health the same amount. Higher Rage Ranks increase the amount of Health increased.
Meat is standard to bring for SMEB and SMOB to give the user more health and give other players a chance to react and heal if they're getting attacked.
Has a healing effect but only the first time per rage rank. If you're injured you can use it at r1 to get some health back and then use it at r2 to heal again but using it at r1 again wouldn't heal anything.
Standard for most Kite/Tanks to bring in Deadman's Shadow.
Recommended for anyone in Deadman's Shadow for their first time, but should be phased out for attacks when they're more comfortable with the area.
Since Superchargers heal based on your max HP, using meat increases the amount Superchargers heal.
|Recharge Duration:||Very Long|
Note: RR1 is a normal attack, no charge
- RR1: 400 Extra Health
- RR2: 500 Extra Health
- RR3: 650 Extra Health
- RR4: 850 Extra Health
How to Obtain
- Balance of Power
- Behind Enemy Lines
- Machine Repair
- The Battle of Three Bridges
- Logan's Wailing Windmill
- Every ring can now be obtained from any monster and/or chest in any zone.
- Used to be a choice of one of the starting three healing rings you can pick from.